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E4 Youth participants and community members gathered together

Impact That Moves Beyond Participation

E4 Youth looks for evidence of what young people learn, create, contribute, and do next, alongside community participation and stories preserved with consent and context.

What the pathway produces

FY25 historical outcomes are organized around the same organization-wide method that shapes E4 Youth work: Engage, Educate, Empower, and Elevate.

E4 Youth is strengthening how it tracks learning, agency, leadership, community participation, and stories preserved with consent, context, and credit.

Engage

Engage

Who enters the ecosystem

E4 Youth creates intentional entry points through public experiences, intergenerational storytelling, and community events that help young people encounter creative and technology possibilities in context.

Youth entering the E4 ecosystem

694

546 K–8 students + 148 high school students

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Culturally-rooted partnerships

26+

6 school partners + 20+ industry and community partners

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Elder oral histories collected and preserved

30+

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Educate

Educate

What skills participants learn and demonstrate

Education at E4 Youth is skill-based, culturally responsive, and project-driven. Participants build creative, technical, storytelling, communication, research, collaboration, and professional skills through hands-on work.

Youth and emerging creatives served through creative media training

717

546 K-8, 148 high school, 23 college-aged

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Professional portfolios completed

43 GCC portfolios

51% of CLA members reached Level 3 quality

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Youth completing the full storytelling curriculum

35.8%

53 of 148 GCC participants

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Empower

Empower

How participants create, contribute, and take ownership

Participants step into real-world responsibility as co-creators, peer mentors, project contributors, and cultural facilitators. The work becomes visible through showcases, reviews, and community-facing projects.

Early-career creatives in supported creative roles

23

College-aged youth

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Industry engagement

94.3%

CLA participants engaged in 3+ external industry experiences

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Youth- and elder-led events produced

1 Annual Showcase

+ WOW community engagement sessions

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Elevate

Elevate

How experience turns into career and leadership

Elevate is where youth-produced work reaches real audiences, supported creative opportunities are documented, and participants can return as mentors, facilitators, and leaders for the next generation.

Supported creative opportunities documented

23

Paid creative roles for college-aged youth

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Industry reviews completed

100%

Of showcase participants completed 2 professional industry reviews

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Employability session attendance

70.3%

Of CLA members attended consistently

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Annual Showcase

1

Original work presented to families and industry professionals

Reporting period

FY25 historical outcomes

Source or method

Internal E4 Youth program tracking and historical reporting.

Elevate Proof

Elevate Proof

Here is what Elevate looks like for verified E4 Youth alumni and team members.

Portrait of James Grandberry, E4 Youth alumnus and copywriter.
Elevate Proof

James Grandberry

Copywriter, Butler, formerly McGarrah Jessee

From financial services and enterprise software sales to two Austin advertising agencies, James found his path through two years of intentional development as a Get Creative! instructor. In January 2026, Breaking and Entering featured him at McGarrah Jessee as part of a profile on Austin’s creative industry.

Portrait of Rhiannon Ferguson, Youth Development Coordinator at E4 Youth and UT Austin graduate.
Elevate Proof

Rhiannon Ferguson

Youth Development Coordinator, E4 Youth | UT Austin Class of 2026

Rhiannon walked into a Get Creative! club at Akins High School and has been part of the E4 ecosystem for six years. Digital Creative Apprentice, Creative Mentor, Proof Advertising intern, published illustrator, and now on staff, she graduated from UT Austin in May 2026 with a BS in Arts and Entertainment Technologies.

Bring this kind of impact to more young people

The numbers matter because the people behind them matter. Explore the stories, then connect with E4 Youth about how to expand the work across Austin.